Episode 92: Introduction to Game Development
Recording Venue:
Guest(s): Oliver Jucknath
Host(s): Arno
Recording Venue:
Guest(s): Oliver Jucknath
Host(s): Arno
In this Episode, Arno talks with Oliver Jucknath about the art of writing computer games. A lot of myth is attached to this area of computing, and while a game technically is just another program, it is written in a different context than typical business applications.
This is true at the code level, where aggressive optimization is a focus throughout development. It also applies at the team level, where collaboration between specialists is pronounced. And the business context is different as well, which in turn influences the development effort as a whole.
Links:
- Game Programming Wiki
- Amit’s Game Programming Information
- Book: Scott Jacobs, Game Programming Gems 7
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Tags: games, Technology/Guest
It will be nice if you could have these episodes in text form as well