Episode 175: Game Development with Andrew Brownsword

Filed in Episodes by on May 6, 2011 4 Comments

Recording Venue: OOP 2011

Guest: Andrew Brownsword

Host: Markus

In this episode I talk with Andrew Brownsword about software development for (modern) games. At the time, Andrew worked for Electronic Arts, so our discussion is mainly based on the Need for Speed franchise. We discuss characteristics and performance properties of modern games and outline the challenges for software development. We then discuss various patterns Andrew and his team used to address these.



Comments (4)

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  1. Peter says:

    Great episode! Could well have skipped some topics though, and gone into more details.

  2. Adam Skoblinski says:

    Markus, get a better microphone – u deserve it ;)!

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