Search Results for 'C++ concurrency'

Episode 29: Concurrency Pt.3

Filed in Episodes by on September 13, 2006 1 Comment
Episode 29: Concurrency Pt.3

The third part of our concurrency series by Michael and Alexander discusses how to build highly scalable servers. The discussion focusses especially on event-driven servers. As possible solution patterns a reactor-based design is suggested along-side several patterns for multi-threading issues: Reader/Writers Locks, Thread Pools, and Leader/Followers.

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Episode 19: Concurrency Pt. 2

Filed in Episodes by on June 15, 2006 1 Comment
Episode 19: Concurrency Pt. 2

In this second part of our concurrency series Michael and Alexander talk about basic patterns for concurrent programming, such as Active and Monitor Object, Scoped Locking and Futures. Further, they discuss some architectural considerations regarding the number of threads and resource usage in general. For more information, see the references for part one as well as the following links

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Episode 12: Concurrency Pt. 1

Filed in Episodes by on April 19, 2006 0 Comments
Episode 12: Concurrency Pt. 1

This is the first part of a series of Concurrency episodes. In this part Alex and Michael motivate and introduce the topic. We explain fundamental terms, such as thread, process, or mutex and dicuss typical challenges, such as deadlocks and race conditions.

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SE-Radio Episode 254: Mike Barker on the LMAX Architecture

Filed in Episodes by on April 12, 2016 0 Comments
SE-Radio Episode 254: Mike Barker on the LMAX Architecture

Mike Barker talks with Sven Johann about the architecture of the LMAX system. LMAX is a low-latency, high-throughput trading platform. Their discussion begins with what LMAX does; the origins of LMAX; and extreme performance requirements faced by LMAX. They then delve into systems that LMAX communicates with; LMAX users; the two main components of the […]

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SE-Radio Episode 252: Christopher Meiklejohn on CRDTs

Filed in Episodes by on March 15, 2016 4 Comments
SE-Radio Episode 252: Christopher Meiklejohn on CRDTs

Robert Blumen talks to Christopher Meiklejohn about conflict-free replicated data types (CRDTs). The discussion covers forms of consistency in distributed systems; conflicts and conflict resolution algorithms; consistency and concurrency; the discovery of CRDTs; state-based and operations-based CRDTs; examples of some well-known CRDTs, including counters and sets; time and space complexity; uses of CRDTs in chat […]

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