During Evolution of a software system, it becomes more and more difficult to understand the originally planned software architecture. Often an architectural degeneration happens because of various reasons during the development phases. In this...
In this episode we talk to Christof Ebert about requirements engineering. As the name "engineering" suggests, we need to be systematic when working and managing requirements. Christof will structure RE into several activities, namely elicitation...
In this episode we talk with Jeff McAffer about building platforms. We start with a brief discussion about what a platform is in contrast to a framework or an application. Drawing from his experiences working on the Eclipse platform for years, Jeff...
This is the second part of the two part topic on roles in software engineering. Michael and Markus discuss role definitions in a corporate environment. For several typical roles we give hints on the expected skills, knowledge, and mindset. In this...
In this episode we discuss the status of SE Radio today and introduce the team members. Among other things, Markus discusses stats, sound quality, partners, transcripts, and the cooperation with Hillside Europe. Also, the team members introduce...
This is the first part of a two part topic on roles in software engineering. Michael and Markus discuss role definitions in an corporate environment. For several typical roles we give hints on the expected skills, knowledge, and mindset. In this...
In this episode we discuss with Randy Shoup, Distinguished Architect at eBay, about architectural pinciples and patterns used for building the highly scalable eBay infrastructure. The discussion is structured into four main ideas: partition...
We start our discussion with a brief look at what Haskell is and how a pure functional language is different from non-pure languages. We then look at the basic building blocks and the philosophy of the language, discussing concepts such as the...
This episode is a discussion with Andrew Watson, Technical Director of the Object Management Group. The episode is structured into five parts. We start with the history of the OMG and its early work. Then we look at the set of standards it has been...
This episode is a systematic introduction to Aspect Oriented Programming (in contrast to the interview with Gregor Kiczales). We discuss the fundamentals of AOP, define many of the relevant terms and also look at how and where AOP is used in...