Simon Brown, author of Software Architecture for Developers, talks with Sven Johann about using simple sketches to visualize, communicate and document software architecture. The show starts with a consideration of why sketches are more useful than UML and then continues with the explanation of the C4 model (context, containers, components and classes) and how it fits […]
In this episode, our guest Andreas Rueping and Markus talk about documenting software. While this is a topic that many people don’t like or consider fun, it is nonetheless very important. Based on his book, Agile Documentation, we talk about various aspects documenting software such as what to document, when to document, which media to use as well as specifically a number of layouting tips for nice documents.