Episode 459: Otakar Nieder on Gaming vs Simulation Engines

Filed in Episodes by on May 12, 2021 0 Comments

Otakar Nieder, Senior Director of Development at Bohemia Interactive Simulations, discusses how simulation apps are different from gaming and the delta needed over gaming engines to build apps for simulation. Host Kanchan Shringi spoke with Nieder about goals of a simulation versus those of a game, as well as about challenges when developing simulations versus games. Nieder spoke about some of the interesting research laying the foundation for the future of training simulations. They also explored how a developer could get started on the journey to create a simulation.

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SE Radio theme music: “Broken Reality” by Kevin MacLeod (incompetech.com)
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