Tag: design
Episode 389: Ryan Singer on Basecamp’s Software Development Process

Ryan Singer, head of strategy at Basecamp, discusses the “Shape Up” method of software development with host Nate Black. Scrum pushes too many strategic decisions down on development teams, without giving them enough time to do meaningful work. Instead, Basecamp uses an up-front mix of strategy and design called “shaping”. Basecamp sees backlogs as a […]
SE-Radio Episode 257: Michael Nygard on Clojure in Practice

Michael Nygard of “Release It!” fame talks with Stefan Tilkov about his experience using the Clojure programming language. Topics include the tool chain and development process, the Clojure learning curve, and on-boarding new developers. Michael explains the similarities and differences compared to typical OO languages when implementing domain logic, and uses both game development and […]
SE-Radio Episode 236: Rebecca Parsons on Evolutionary Architecture

Johannes Thönes talks to Rebecca Parsons, Chief Technology Officer at ThoughtWorks, about evolutionary architecture. The practice of evolutionary software architecture means making decisions as late as possible (last responsible moment) and setting up cross-functional requirements that the architecture has to meet (architectural fitness function). In the beginning, Parsons and Thönes introduce the term evolutionary architecture and […]
Episode 228: Software Architecture Sketches with Simon Brown

Simon Brown, author of Software Architecture for Developers, talks with Sven Johann about using simple sketches to visualize, communicate and document software architecture. The show starts with a consideration of why sketches are more useful than UML and then continues with the explanation of the C4 model (context, containers, components and classes) and how it fits […]